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Lunar 2: Eternal Blue Complete : ウィキペディア英語版
Lunar: Eternal Blue

is a role-playing video game developed by Game Arts and Studio Alex for the Sega CD as the sequel to ''Lunar: The Silver Star''. The game was originally released in December 1994 in Japan, and later in North America in September 1995 by Working Designs. ''Eternal Blue'' expanded the story and gameplay of its predecessor, and made more use of the Sega CD's hardware, including more detailed graphics, longer, more elaborate animated cutscenes, and more extensive use of voice acting. Critics were mostly pleased with the title, giving particular merit to the game's English translation and further expansion of the role-playing game genre in CD format.
Set one thousand years after the events of ''The Silver Star'', the game follows the adventure of Hiro, a young explorer and adventurer who meets Lucia, visitor from the far-away Blue Star, becoming entangled in her mission to stop Zophar, an evil, all-powerful being, from destroying the world. During their journey across the world of Lunar, Hiro and Lucia are joined by an ever-expanding cast of supporting characters, including some from its predecessor. ''Eternal Blue'' was remade in 1998 as ''Lunar 2: Eternal Blue Complete''.
==Gameplay==

''Lunar: Eternal Blue'' is a traditional role-playing video game featuring two-dimensional character sprites and backgrounds. The game is presented from a top-down perspective with players moving the characters across numerous fantasy environments while completing story-based scenarios and battling enemy monsters. While basic game function remains similar to ''Lunar: The Silver Star'', with story segments being presented as both on-screen text and animated cutscenes, the abundance of these interludes has been increased to over fifty minutes of movie content and an hour of spoken dialogue. Players advance the story by taking part in quests and interacting with non-player characters, which engages them in the story as well as providing tips on how to advance.
Battles in ''Eternal Blue'' take place randomly within dungeons and other hostile areas of the game. While in a battle sequence, players defeat enemy monsters either by using standard attacks or magic, with combat ending by defeating all enemies present. In order to attack an enemy, a character must first position themselves near their target by moving across the field, or by using a ranged attack to strike from a distance. The battle system in as been enhanced from ''The Silver Star'' by including the option to position characters throughout the field beforehand, as well as a more sophisticated AI attack setting that allows the characters to act on their own. Characters improve and grow stronger by defeating enemies, thereby gaining experience points that allow them to gain levels and face progressively more powerful enemies as the game advances. The player is awarded special "magic points" after combat that can be used to empower a particular character's magical attack, giving them access to new, more powerful skills with a variety of uses in and out of battle. Players can record their progress at any time during gameplay by saving to either the Sega-CD's internal RAM, or on a separately purchased RAM cartridge that fits into the accompanying Mega Drive. In order to save at anytime, magic experience points equal to Hiro's level
* 15 is required.〔http://www.gamefaqs.com/segacd/587964-lunar-eternal-blue/faqs/5247#1._HEADING_HOME〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Lunar: Eternal Blue」の詳細全文を読む



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